Setting up 3ds max for modeling Star Wars Lego

Set grid spacing to 4.0
I’ll start by setting the Grid Spacing to 4.0. This will make modeling a lot easier since the dimensions (except height) of the Lego bricks are all a multiple of 4mm.
Modeling the first Lego brick
Set the 2.5D Snap mode and create a box with the following dimensions:

Dimensions (8x8x9.6)
Convert the box to an editable polygon and select all the top edges and side edges. Click on the small button next to Chamfer and enter 0.1 as the chamfer amount.

Edge selection
Create a cylinder with the following parameters:

Cylinder settings
Convert it to an editable poly select the top edge and chamfer with a value of 0.1 units.

Select and chamfer
Move it up 9.6 (to do this right click on Select and Move and enter 9.6 as an offset value for Z).
Turn on the Snap to Pivot toggle and from the top view move the cylinder to the center of the box.

Select and move

Select and move
Now you should have the following object:

Simple Lego brick

